Top | ![]() |
![]() |
![]() |
![]() |
void | (*InfIoWatchFunc) () |
void | (*InfIoTimeoutFunc) () |
void | (*InfIoDispatchFunc) () |
InfIoWatch * | inf_io_add_watch () |
InfIoWatch * | inf_io_add_watch_from_fd () |
void | inf_io_update_watch () |
void | inf_io_remove_watch () |
InfIoTimeout * | inf_io_add_timeout () |
void | inf_io_remove_timeout () |
InfIoDispatch * | inf_io_add_dispatch () |
void | inf_io_remove_dispatch () |
The InfIo interface is used to schedule timeouts and to watch sockets for events to occur. An actual implementation usually integrates this into the application main loop, such as GMainLoop. There is also a standalone implementation, InfStandaloneIo, that can directly be used as the application's main loop.
Every object in Libinfinity that needs to schedule timeouts or watches sockets uses a InfIo to do so. This allows to use libinfinity with different main event loops, not only Glib's one.
InfIo is guaranteed to be thread-safe. All functions can be called from any thread at any time. However, all callback functions are always called from the same thread (normally the one running the main loop).
void (*InfIoWatchFunc) (InfNativeSocket *socket
,InfIoEvent event
,gpointer user_data
);
Callback function that is called when an event occurs on a watched socket.
socket |
The socket on which an event occurred. |
[array fixed-size=1] |
event |
A bitmask of the events that occurred. |
|
user_data |
User-defined data specified in |
void
(*InfIoTimeoutFunc) (gpointer user_data
);
Callback function that is called when a timeout has elapsed.
void
(*InfIoDispatchFunc) (gpointer user_data
);
Callback function that is called when a dispatch is executed by the thread that runs InfIo.
InfIoWatch * inf_io_add_watch (InfIo *io
,InfNativeSocket *socket
,InfIoEvent events
,InfIoWatchFunc func
,gpointer user_data
,GDestroyNotify notify
);
Monitors the given socket for activity and calls func
if one of the
events specified in events
occurs.
io |
A InfIo. |
|
socket |
The socket to watch. |
|
events |
Events to watch for. |
|
func |
Function to be called when one of the events occurs. |
|
user_data |
Extra data to pass to |
|
notify |
A GDestroyNotify that is called when |
InfIoWatch * inf_io_add_watch_from_fd (InfIo *io
,int fd
,InfIoEvent events
,InfIoWatchFunc func
,gpointer user_data
,GDestroyNotify notify
);
Monitors the given file descriptor for activity and calls func
if one of
the events specified in events
occurs. This is equivalent to
inf_io_add_watch()
for a socket that represents the given file descriptor,
but takes care of the memory management of the file descriptor. This
function is especially intended for language bindings. It is only available
on unix-like operating systems.
io |
A InfIo. |
|
fd |
The file descriptor to watch. |
|
events |
Events to watch for. |
|
func |
Function to be called when one of the events occurs. |
|
user_data |
Extra data to pass to |
|
notify |
A GDestroyNotify that is called when |
void inf_io_update_watch (InfIo *io
,InfIoWatch *watch
,InfIoEvent events
);
Changes the events that the socket bound to watch
is being watched for.
The callback of watch
will only be called if one of the newly watched for
events occurs.
io |
A InfIo. |
|
watch |
The watch to update, as returned by |
|
events |
The new events to watch for. |
void inf_io_remove_watch (InfIo *io
,InfIoWatch *watch
);
Removes watch
from io
and releases all resources allocated for the watch.
Events are no longer looked for on the socket.
InfIoTimeout * inf_io_add_timeout (InfIo *io
,guint msecs
,InfIoTimeoutFunc func
,gpointer user_data
,GDestroyNotify notify
);
Calls func
after at least msecs
milliseconds have elapsed. The timeout
is removed after it has elapsed.
io |
A InfIo. |
|
msecs |
Number of milliseconds after which the timeout should be elapsed. |
|
func |
Function to be called when the timeout elapsed. |
|
user_data |
Extra data to pass to |
|
notify |
A GDestroyNotify that is called when |
void inf_io_remove_timeout (InfIo *io
,InfIoTimeout *timeout
);
Removes the given timeout.
InfIoDispatch * inf_io_add_dispatch (InfIo *io
,InfIoDispatchFunc func
,gpointer user_data
,GDestroyNotify notify
);
Schedules func
to be called by the thread io
runs in. This function can
be used from a different thread to communicate to io
's thread.
io |
A InfIo. |
|
func |
Function to be called when the function is dispatched. |
|
user_data |
Extra data to pass to |
|
notify |
A GDestroyNotify that is called when |
void inf_io_remove_dispatch (InfIo *io
,InfIoDispatch *dispatch
);
Removes the given dispatch from io
so that it is not called.
typedef struct _InfIo InfIo;
InfIo is an opaque data type. You should only access it via the public API functions.
struct InfIoInterface { InfIoWatch* (*add_watch)(InfIo* io, InfNativeSocket* socket, InfIoEvent events, InfIoWatchFunc func, gpointer user_data, GDestroyNotify notify); void (*update_watch)(InfIo* io, InfIoWatch* watch, InfIoEvent events); void (*remove_watch)(InfIo* io, InfIoWatch* watch); InfIoTimeout* (*add_timeout)(InfIo* io, guint msecs, InfIoTimeoutFunc func, gpointer user_data, GDestroyNotify notify); void (*remove_timeout)(InfIo* io, InfIoTimeout* timeout); InfIoDispatch* (*add_dispatch)(InfIo* io, InfIoDispatchFunc func, gpointer user_data, GDestroyNotify notify); void (*remove_dispatch)(InfIo* io, InfIoDispatch* dispatch); };
The virtual methods of InfIo. These allow to set up socket watches, timeouts and function dispatchers. All of these functions need to be thread-safe.
Watches a socket for events to occur in which case |
||
Updates a watch on a socket so that a different set of events is watched for. |
||
Removes a watch on a socket. |
||
Schedules |
||
Removes a scheduled timeout again. The timeout is removed automatically when it has elapsed, so there is no need to call this function in that case. |
||
Schedules |
||
Removes a scheduled dispatch. This can be called as long as the scheduled function has not yet been called. |
This enumeration specifies events that can be watched.
Data can be read from the socket without blocking, or
the connection has been closed (which is the case when |
||
Data can be sent without blocking. |
||
An error with the socket occurred, or the connection has
been closed. Use |
typedef struct _InfIoWatch InfIoWatch;
InfIoWatch represents a watch on a InfNativeSocket for events to occur. It is an opaque data type. You should only access it via the public API functions.
typedef struct _InfIoTimeout InfIoTimeout;
InfIoTimeout represents a timer which will call a specified function in the future. It is an opaque data type. You should only access it via the public API functions.
typedef struct _InfIoDispatch InfIoDispatch;
InfIoDispatch represents a function to be called by the thread executing the InfIo object. It is an opaque data type. You should only access it via the public API functions.